I've finished my most recent draft of Perfect.
For those not yet in the know: Perfect, a story game about criminals in a Victorian dystopia. 1984 meets Quills, A Clockwork Orange meets Pride & Prejudice. My biggest design project ever. I first published it in 2006, took it off the market to rework it, and am currently doing just that.
Now you know.
The current-est version is available at joepub.fileave.com/Perfect v2.5.pdf, and the character sheet is available at joepub.fileave.com/Perfect Character Sheet v2.5.pdf
Last night I finally finished Mist-Robed Gate, the arthaus wuxia game by Shreyas Sampat.
I love the way in which Shreyas has written this game.
Is it the most coherent, lucid game text I've read lately? No.
Does it feel like Shreyas just sat down next to me and explained the game, paused momentarily, and then explained why he wrote it and how he likes to play it? Yes.
( Herein lies a detailed review )
